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Monday 9 July 2012

Sims 3 expansion pack: Pets

(This is especially for my friend Eve.)
The Sims 3 : Pets is the fifth expansion pack for The Sims 3 on PC and Mac, and is the second console game in the series. It was released on October 18, 2011 in North America. The game has sold 7 million copies since its release in 2011, making it one of the best selling computer games of all time.This is the Front cover of Pets:


Sims 3 Pets Limited.jpg

Pets

There are three main Pets which can be further customized in create a pet mode. These pets are the usual cats and dogs, also, there is a new addition to the game which are horses. In The Sims 3 Pets, there are many more pets that you can collect such as birds, snakes and mice. There is the occasional raccoon which tips over your dustbin and a Deer which cannot be interacted with. At night, there are unicorns which appear and you can interact with them. However, these will disappear in the morning.

Create a Pet

In Pets, players are able to create, customize and control over a hundred different kinds of cats and dogs and can breed and share them with friends. Create a Pet and Create a Sim(or Household) are all in one mode, with different dressing room backgrounds. Players can customize the pet’s coat, shape, pattern, and color. They can change the ears, tail, snout, eyes, and much more. Pets allows players to go even further than customizing their pet’s look. A pet's behavior patterns and traits are also fully customizable. There is also an Advanced Mode for the Create a Pet mode. In it, users can put different layers on the body of their pets, such as dots and/or stripes. Pets have the same age sliders that were introduced with Generations. There is no height slider for pets, due to animation conflicts in the game. Players not only get to choose the dominant pattern but they also get to pick an accessory pattern and both can be colored. In horses, the mane and tail color are independent of the main color of the horse. Players can also add colorful markings on their fur and slide them around on their Sims' pets bodies. Markings are also in layers and can be placed in any order.

Dogs

Dogs can be obtained when created with the household, or can be adopted by computer or cell phone after the household has already been created. Sims who are giving them away will also put an advertisement in the newspaper. Sims will occasionally encounter stray dogs. These dogs can be befriended and adopted by the player. Most popular dog breeds are offered in the game. Breed has nothing to do within gameplay except the appearance of offspring. The reinforcement social system is used to correct bad behaviors and to praise good ones. Getting by with no punishment for bad behavior can lead a dog to take on that trait. Both dogs and cats can obtain fleas while outdoors. These make them very uncomfortable, and they can pass them to other pets and sims. When grown up, adult dogs can learn tricks, guard the house, and hunt for objects. They can be taught six tricks: sit, sit up, play dead, roll over, speak, and shake. Dogs can also be taught to hunt. They cannot learn on their own, but if taught, they can sniff out gems, metals and bones.

Cats
As with dogs, cats can be either created with the household or adopted later on in the game. The breed of cats does not matter in gameplay, although many popular breeds are also offered. Scolding and praising a cat will influence the traits it will develop. Like dogs, cats can also hunt. Cats can learn how to hunt using a toy from the animal toy box, unlike dogs, they cannot be taught to hunt by their owners. Cats can hunt small pets. Unlike dogs, they cannot sniff out gems, stones, or metals. They also have the ability to fish.

Horses

Horses can be created with the household, adopted using a computer or telephone, or bought from the Equestrian Center. Horses usually die of old age, but fires and meteors can kill them as well. The Jockey is the sole horse related Lifetime Wish in the Pets expansion. To accomplish it, the player will need to max the riding skill as well as earn 40,000 simoleons from your horses (racing, sales, stud services, etc). Horse breeds do not affect sale price. Horses can learn two skills - racing and jumping. Wild horses appear in herds (usually of two or three, depending on neighborhood size) in home neighborhoods, but not in exotic destinations such as Champs Les Sims. Wild horses can be befriended. It's easier to befriend them if the Sim has a high (hidden) Wildlife skill. Horses are the first non-"human" Sims to have their own occult status, appearing also as unicorns. Horses and unicorns can breed together, with a chance of the offspring also being a unicorn. Unlike cats or dogs in the game, horses can be sold. The higher the horse's skills and the more money they have earned racing means a larger amount of money they can be sold for. Elderly horses can be sold. Horses can ONLY be found in the PC/Mac version of the Pets Expansion Pack.


Appaloosa Plains

is the name of the new town in The Sims 3: Pets. It is set to be a ranch style town with new farm and barn style items in Build and Buy mode. The new location is set in a beautiful Midwestern ranching town nestled between lush green hills, where players can let their dogs and cats run loose in the park or spend time riding horses at the equestrian center. Players will be able to build their own stable on residential lots. There are new versions of the grocery store, hospital, theater, bistro, stadium, school, spa, equestrian centre, cat jungle gym, and parks. There is also a small Dive Bar, however it requires the Late Night expansion pack. Appaloosa Plains was a cowboy ranch town in the Midwest, on the edge of the highway, and is named after the Appaloosa breed of horse. On the edge of the town can be found a dinosaur skeleton where dogs can collect bones and search for treasure.
At one point Appaloosa Plains was a sleepy ranching township, its only claim to fame being a garish tourist trap that drew in the occasional passerby. However, a recent influx of city slickers has turned the area into a bustling hub of activity. They keep arriving with their stacks of Simoleons, retrofitting the town with modern amenities while eagerly believing they've acquired their own slice of country paradise. The clash between the old and new is readily apparent, with some elderly die-hards clinging to the remaining vestiges of life as they knew it. Will the town come together in the new era of prosperity, or will the generational clash leave a clear line drawn in the sand?

Pet Traits

As with Sims, players are able to choose traits for their pets. However, unlike regular Sims, a player can only select up to 3. Sims can train their pet behaviors through the pet doing related action to the trait or praising/scolding them. If the pet has been trained well enough they can develop a "trained" trait. The difference between the usual pet trait is a highlighted green box around the trait icon. Trained traits can be lost if a Sim trains their pet the opposite behaviors. It is possible for a pet to have more than 5 traits. Since Horses are not featured in the console version, all pet traits that are exclusive for horses will not be available on the console version. Pets created in Create a Pet can have up to 3 traits. If the player buys the Attitude Adjustment Lifetime reward they can add 2 more traits, in which the total number of traits is 5. If a pet with more than 5 traits moves to another world, they will lose all their "trained" traits. Only the first 5 traits on the pet's bio list will still remain.
Hope this helps.
From,Sims 3 Guru and Matthew

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